
Where Science-Fiction and Fantasy Collide
It has been three weeks since Connor returned from the world of Narrigh, but he can’t shake the feeling that his brother, Luke, is keeping him in the dark. Determined to uncover the truth, Connor follows Luke to Tridan Entertainment—the creators of The Quest of Narrigh—and meets Ted Carthy, a brilliant yet secretive games developer. Ted introduces him to the company’s newest release, an online sci-fi role-playing game called The Plague of Pyridian.
One fateful login transports Connor to the distant planet Pyridian, where he confronts a shocking reality about his family heritage and the hidden worlds beyond his galaxy. At the same time, Ted’s search for colleagues who’ve vanished under suspicious circumstances leads him into treacherous territory, putting him on a collision course with forces intent on keeping dark secrets buried. Meanwhile, Skelos Dorm—exiled and wandering Narrigh’s perilous terrain—seeks a way home, only to discover an unlikely ally along the way. As their paths converge, each must grapple with dangerous truths that could reshape not just their futures, but the fate of multiple worlds. The Plague of Pyridian is an interstellar adventure brimming with mystery, family bonds, and a battle to safeguard all that matters most.